We’re a scalable audio team who've worked on live service games such as Smite, Brawlhalla, Realm Royale and Rogue Company, mobile hits like Harry Potter: Wizards Unite, Disney Emoji Blitz, and Vain Glory, IPs such as Marvel, DC Comics, and Star Wars, as well as indie hits like Crashlands and Super Leap Day. Our experience also includes working alongside educational toy companies like Pixel Press and Osmo. Recent titles include Islands of Insight (Behavior Interactive) and Rugrats: Adventures in Gameland (The Mix/Limited Run Games). Should you be looking to partner with a new audio solution on your current or upcoming projects to get assistance with AAA quality music, sound design, implementation, or voiceover services we’d love to start a conversation. We also have deep knowledge in Unity/Unreal, audio middleware, as well as VR platforms like Oculus/PSVR. We also have the ability to expand our team with whatever needs you require.
We’re a scalable audio team who've worked on live service games such as Smite, Brawlhalla, Realm Royale and Rogue Company, mobile hits like Harry Potter: Wizards Unite, Disney Emoji Blitz, and Vain Glory, IPs such as Marvel, DC Comics, and Star Wars, as well as indie hits like Crashlands and Super Leap Day. Our experience also includes working alongside educational toy companies like Pixel Press and Osmo. Recent titles include Islands of Insight (Behavior Interactive) and Rugrats: Adventures in Gameland (The Mix/Limited Run Games). Should you be looking to partner with a new audio solution on your current or upcoming projects to get assistance with AAA quality music, sound design, implementation, or voiceover services we’d love to start a conversation. We also have deep knowledge in Unity/Unreal, audio middleware, as well as VR platforms like Oculus/PSVR. We also have the ability to expand our team with whatever needs you require.
Software







Unity
Unreal Engine
GameMaker Studio
Godot
Pro Tools
FMOD
Wwise