Victor Ribeiro
I'm a 3D Artist with focus on character modeling and hard surface. I also work in the texturing, lighting and Look Dev. I have knowledge in the pipeline for games, animation, 3D printing, collectibles and sculptures. The software I use the most in my projects and studies, and I have the greatest familiarity and knowledge of, are: Zbrush, Autodesk Maya, Substance Painter, Blender, Keyshot Render, Adobe Photoshop and Adobe Illustrator.
Victor Ribeiro
I'm a 3D Artist with focus on character modeling and hard surface. I also work in the texturing, lighting and Look Dev. I have knowledge in the pipeline for games, animation, 3D printing, collectibles and sculptures. The software I use the most in my projects and studies, and I have the greatest familiarity and knowledge of, are: Zbrush, Autodesk Maya, Substance Painter, Blender, Keyshot Render, Adobe Photoshop and Adobe Illustrator.
Skills






Zbrush
Maya
Photoshop
Blender
KeyShot
R3ds Wrap
Premiere Pro
Substance 3D Painter
Adobe-Illustrator