Liky Ardianto
Hi,there ! my name is Liky Ardianto I am professional concept artist, 2D game artist, and illustrator for 8 years, I have been working in games industry since 2013, developing visuals and overall artistic looks for video games, both mobiles and desktop, movies, and animations. as well as producing ready made 2D asset for video game or animations productions. designing characters concepts, environment concepts, props, vehicle concepts, developing color key or color scheme, and high-end key illustrations for both development process and marketing materials. I’ve working with numerous established studios in this fast-growing games industry, as well as aspiring game developers and startup studios that just started their business. My approach is to create designs that translate ideas and visions of my clients, that is not only appealing visually, but also executable for the production teams, and to make sure that the artistic is consistent throughout the entire pipeline of productions, from 2D artist to 3D modelers to texture and animators all the way to the game engine. If you interested to know more about my work and experiences, you can see my portfolio to showcase my skillset, experience an qualification.
Liky Ardianto
Hi,there ! my name is Liky Ardianto I am professional concept artist, 2D game artist, and illustrator for 8 years, I have been working in games industry since 2013, developing visuals and overall artistic looks for video games, both mobiles and desktop, movies, and animations. as well as producing ready made 2D asset for video game or animations productions. designing characters concepts, environment concepts, props, vehicle concepts, developing color key or color scheme, and high-end key illustrations for both development process and marketing materials. I’ve working with numerous established studios in this fast-growing games industry, as well as aspiring game developers and startup studios that just started their business. My approach is to create designs that translate ideas and visions of my clients, that is not only appealing visually, but also executable for the production teams, and to make sure that the artistic is consistent throughout the entire pipeline of productions, from 2D artist to 3D modelers to texture and animators all the way to the game engine. If you interested to know more about my work and experiences, you can see my portfolio to showcase my skillset, experience an qualification.









Gimp
Photoshop