terry hess
I am a game artist whose main focus is in Environments, Environment Props, and Technical Art. In an attempt to create living, breathing environments, I work with color and light as well as distinct surface properties to create environments that express character and mood. Having worked on major game franchises and high profile movie/game projects, I am very familiar with what is required to ship a AAA game on time.
terry hess
I am a game artist whose main focus is in Environments, Environment Props, and Technical Art. In an attempt to create living, breathing environments, I work with color and light as well as distinct surface properties to create environments that express character and mood. Having worked on major game franchises and high profile movie/game projects, I am very familiar with what is required to ship a AAA game on time.
Skills









CrazyBump
3ds Max
Zbrush
Photoshop
Unreal Engine
Knald
Quixel Mixer
CryEngine
KeyShot
World Machine
Frostbite Engine
Quixel Megascans
Iray
xNormal
Substance B2M
Substance 3D Designer
Substance 3D Painter