Marcos Mena
I’m a 3D Artist and Game Designer with 9 years of experience using Unity, including 4 years professionally developing a commercial game (Capitán Avispa). My expertise spans game design, 3D modeling, texturing, lighting, and rendering, ensuring high-quality visuals and optimized performance for games and animation. With 6 years of experience in Maya and Substance Painter in professional environments, I’ve worked on feature films, commercial games, and real-life visualization projects. I specialize in texturing, from cartoon-style characters for animation to hyper-realistic props and instruments for live-action integration. I bring a strong technical and artistic skillset, capable of handling everything from game environments and assets to film-quality textures and lighting. Whether you need game-ready assets, cinematic 3D visuals, or complete game development support, I can help bring your vision to life efficiently and precisely.
Marcos Mena
I’m a 3D Artist and Game Designer with 9 years of experience using Unity, including 4 years professionally developing a commercial game (Capitán Avispa). My expertise spans game design, 3D modeling, texturing, lighting, and rendering, ensuring high-quality visuals and optimized performance for games and animation. With 6 years of experience in Maya and Substance Painter in professional environments, I’ve worked on feature films, commercial games, and real-life visualization projects. I specialize in texturing, from cartoon-style characters for animation to hyper-realistic props and instruments for live-action integration. I bring a strong technical and artistic skillset, capable of handling everything from game environments and assets to film-quality textures and lighting. Whether you need game-ready assets, cinematic 3D visuals, or complete game development support, I can help bring your vision to life efficiently and precisely.
Skills









3ds Max
Unity
Maya
Photoshop
Unreal Engine
Blender
Premiere Pro
After Effects
Substance 3D Designer
Substance 3D Painter