Ryan bowen
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Ryan bowen
I have 7 years’ experience working in the game industry as an Environment Artist and currently work at Criterion Games in Guildford. I have worked on AAA titles such as Battlefield 2042, Need For Speed (Untiteld), Planet Coaster, Jurassic World Evolution and Elite Dangerous, where my tasks consist of designing, hard surface modelling, organic sculpting, high to low baking and creating textures for environments.
Skills









CrazyBump
Mental Ray
Marvelous Designer
3ds Max
Zbrush
UDK
Maya
Photoshop
Unreal Engine
Shotgun
VRay
Quixel Mixer
CryEngine
Quixel Megascans
xNormal
Marmoset Toolbag
Substance 3D Designer
Substance 3D Painter