Robin Mitchell
Robin is a Game Artist who has been working in the industry for over 4 years now in co-development and outsourcing studios. (The Multiplayer Group), completed BA Game Art. They are a generalist who can do a variety of things, from concept art, 3D modelling, VFX, shaders and optimisations. They're more experienced with stylised work, however they can do realism if necessary. They will always approach any clients with professionalism, ensuring quick updates and a streamlined process. The games they have worked on are yet to be released as development started in 2024.
Robin Mitchell
Robin is a Game Artist who has been working in the industry for over 4 years now in co-development and outsourcing studios. (The Multiplayer Group), completed BA Game Art. They are a generalist who can do a variety of things, from concept art, 3D modelling, VFX, shaders and optimisations. They're more experienced with stylised work, however they can do realism if necessary. They will always approach any clients with professionalism, ensuring quick updates and a streamlined process. The games they have worked on are yet to be released as development started in 2024.
Skills
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Art Direction
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Rendering
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Concept Art
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Rigging
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Texturing
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Level of Detail
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3D Scan Clean Up
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3D Modeling
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Optimisation
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Full Art Process
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VFX
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AA
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AAA
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Digital Content Production
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Decimation
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Particle Effects
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Photo-manipulation
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Retopology
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Lighting
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Digital Painting
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Texture Baking
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PBR Texturing
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Hard Surface Modeling
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Organic Modeling
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Sculpting
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Skinning
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Pixel Art
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Foliage





Unreal Engine
Blender
Substance 3D Designer
Substance 3D Painter
Krita