Ramy Mohamed
I am a highly skilled 3D Rigger with a passion for bringing characters and creatures to life. Based in Egypt, I have been working in the game and animation industry since 2016 and have honed my expertise in the use of Maya, 3DS Max, and Unreal Engine. In addition to my proficiency in these programs, I am well-versed in scripting languages such as Python and MaxScript, which has allowed me to create innovative and efficient rigging solutions. I am always looking for new challenges and opportunities to further enhance my skills and bring my work to the next level.
Ramy Mohamed
I am a highly skilled 3D Rigger with a passion for bringing characters and creatures to life. Based in Egypt, I have been working in the game and animation industry since 2016 and have honed my expertise in the use of Maya, 3DS Max, and Unreal Engine. In addition to my proficiency in these programs, I am well-versed in scripting languages such as Python and MaxScript, which has allowed me to create innovative and efficient rigging solutions. I am always looking for new challenges and opportunities to further enhance my skills and bring my work to the next level.






3ds Max
Zbrush
Maya
Faceware
Unreal Engine
Python