Alexandru March
My name is Alex I've been around in the industry for quite a while more than 15 years as of now. Have been a part of multiple game projects with different styles and scopes. Created a tone of 3d assets and 2d assets over the years. So I can confidently say that I have a lot of experience in this area, and a good idea of how and what has to be created so that it matches the project's identity. I work with Zbrush, 3DSMax, Substance Painter for texturing, and use Unity as the preferred game engine.
Alexandru March
My name is Alex I've been around in the industry for quite a while more than 15 years as of now. Have been a part of multiple game projects with different styles and scopes. Created a tone of 3d assets and 2d assets over the years. So I can confidently say that I have a lot of experience in this area, and a good idea of how and what has to be created so that it matches the project's identity. I work with Zbrush, 3DSMax, Substance Painter for texturing, and use Unity as the preferred game engine.






Fuse CC
3ds Max
Unity
Zbrush
Photoshop