Michał Potakowski
I'm an over-passionate Technical/VFX Artist with over 3 years of commercial experience in gamedev: Spokko (CD Projekt studio), PixelPerfectDude, Virtual Software House, Freelancing; and around 6 years of experience in Unity itself. My heart belongs to stylized VFX, but I'm fine with creating in other styles too. As most of my experience is with mobile games and VR, I'm putting a lot of effort into making my effects truly optimal so they can work on any platform. Due to my Unity Developer/Technical Artist backgroung I can very quickly get into the project and assure to have a clean work pipeline. | Portfolio: manuspotax.myportfolio.com/home
Michał Potakowski
I'm an over-passionate Technical/VFX Artist with over 3 years of commercial experience in gamedev: Spokko (CD Projekt studio), PixelPerfectDude, Virtual Software House, Freelancing; and around 6 years of experience in Unity itself. My heart belongs to stylized VFX, but I'm fine with creating in other styles too. As most of my experience is with mobile games and VR, I'm putting a lot of effort into making my effects truly optimal so they can work on any platform. Due to my Unity Developer/Technical Artist backgroung I can very quickly get into the project and assure to have a clean work pipeline. | Portfolio: manuspotax.myportfolio.com/home
Skills
Software









Unity
Photoshop
Unreal Engine
Blender