Guillermo Rodriguez
I'm a 3D Environment and Prop Artist, specialized in Unreal Engine and well-versed in Unity. I have strong experience in creating landscapes, building shaders, and optimizing assets and scenes within the engine. I'm confident working in both realistic and stylized styles, and I enjoy taking on diverse projects that let me experiment and learn new techniques along the way. I have a strong passion for set dressing and lighting, where I focus on enhancing mood and composition to bring each scene to life.
Guillermo Rodriguez
I'm a 3D Environment and Prop Artist, specialized in Unreal Engine and well-versed in Unity. I have strong experience in creating landscapes, building shaders, and optimizing assets and scenes within the engine. I'm confident working in both realistic and stylized styles, and I enjoy taking on diverse projects that let me experiment and learn new techniques along the way. I have a strong passion for set dressing and lighting, where I focus on enhancing mood and composition to bring each scene to life.
Software









3ds Max
Unity
Zbrush
Unreal Engine
Substance 3D Painter