Gabriele Stefanelli
Hi there! I am Gabriele, and I am excited to share my journey into 3D art with you. My love for photography led me to explore Blender, a free software that has allowed me to unleash my creativity like never before. With five years of self-study, I decided to take things to the next level and pursue Game Graphic Production at DAE (Digital Arts & Entertainment) in Howest University, Belgium. My core areas of expertise include environment creation, technical art, prop modelling and texturing. To bring my visions to life, I use a range of powerful software such as Unreal Engine 5, Houdini, Blender, Substance Designer/Painter, and many others. Over the years, I have worked with various clients, from game developers to architectural visualization experts to advertisers. If you want to take your project to the next level and bring your ideas to life, I am here to help. Let's collaborate and create something truly amazing together!
Gabriele Stefanelli
Hi there! I am Gabriele, and I am excited to share my journey into 3D art with you. My love for photography led me to explore Blender, a free software that has allowed me to unleash my creativity like never before. With five years of self-study, I decided to take things to the next level and pursue Game Graphic Production at DAE (Digital Arts & Entertainment) in Howest University, Belgium. My core areas of expertise include environment creation, technical art, prop modelling and texturing. To bring my visions to life, I use a range of powerful software such as Unreal Engine 5, Houdini, Blender, Substance Designer/Painter, and many others. Over the years, I have worked with various clients, from game developers to architectural visualization experts to advertisers. If you want to take your project to the next level and bring your ideas to life, I am here to help. Let's collaborate and create something truly amazing together!
Skills








Maya
Photoshop
Unreal Engine
Blender
Quixel Megascans
Houdini
Substance 3D Painter