Gabriela Linhares
Master in Architecture, specialized in digital technologies. With over 5 years of experience in 3D modeling (hard surface/environment) and reality capture, working with digital photogrammetry, Nerf, and 3D Gaussian Splatting, among other techniques. Experienced in Virtual and Augmented Reality, Metaverse, 3D Printing, and specializing in the modeling of historical buildings. Currently studying and working in the Visual Effects (VFX) field, focusing on the production of environments and assets.
Gabriela Linhares
Master in Architecture, specialized in digital technologies. With over 5 years of experience in 3D modeling (hard surface/environment) and reality capture, working with digital photogrammetry, Nerf, and 3D Gaussian Splatting, among other techniques. Experienced in Virtual and Augmented Reality, Metaverse, 3D Printing, and specializing in the modeling of historical buildings. Currently studying and working in the Visual Effects (VFX) field, focusing on the production of environments and assets.









RealityCapture
PhotoScan
Unreal Engine
Blender
Substance 3D Painter