Dylan Brady
9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat
Dylan Brady
9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat
Skills









Marvelous Designer
3ds Max
Zbrush
UDK
Maya
Photoshop
Unreal Engine
VRay
KeyShot
World Machine
3DCoat
Hair Farm
Quixel DDO
TopoGun
xNormal
Marmoset Toolbag
Substance 3D Designer
Substance 3D Painter