Dominik Hildner
Freelance Artist working in real-time 3D and games with a focus on Lighting, Environment Art and Look Development. I am experienced in all parts of the lighting-art pipeline on realtime 3D projects, from lighting early whitebox to fully arted level and gameplay postprocessing Previous Positions in the Gaming Industry: Freelance Lighting Artist since March 2021 Lighting Artist @ Rockstar North: Sept 2019 – March 2021 Lighting Artist @ Starbreeze Studios: Sept 2018 – Sept 2019 Game Projects I worked on: Grand Theft Auto Online - The Cayo Perico Heist DLC Overkills The Walking Dead Quanero 2 - System Release Quanero VR
Dominik Hildner
Freelance Artist working in real-time 3D and games with a focus on Lighting, Environment Art and Look Development. I am experienced in all parts of the lighting-art pipeline on realtime 3D projects, from lighting early whitebox to fully arted level and gameplay postprocessing Previous Positions in the Gaming Industry: Freelance Lighting Artist since March 2021 Lighting Artist @ Rockstar North: Sept 2019 – March 2021 Lighting Artist @ Starbreeze Studios: Sept 2018 – Sept 2019 Game Projects I worked on: Grand Theft Auto Online - The Cayo Perico Heist DLC Overkills The Walking Dead Quanero 2 - System Release Quanero VR
Skills





3ds Max
Maya
Photoshop
Unreal Engine
Blender
Quixel Mixer
Quixel Megascans
Substance 3D Designer
Substance 3D Painter