Eduardo Gomes da Silva
Day rate: $100
Brazil
Mastering Highpoly to Lowpoly modelling, UV unwrap, stylized texturing and PBR texturing, although GameEngine implementation, lighting and scene creation on the main GameEngines used as Unreal Engine and Unity;
Eduardo Gomes da Silva
Day rate: $100
Brazil
Mastering Highpoly to Lowpoly modelling, UV unwrap, stylized texturing and PBR texturing, although GameEngine implementation, lighting and scene creation on the main GameEngines used as Unreal Engine and Unity;
Skills
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Compositing
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Rendering
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Color Grading
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Rigging
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Color Correction
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File Conversion
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Texturing
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Ray Tracing
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LookDev
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Virtual Reality
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Cloth Simulation
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3D Modeling
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Augmented Reality
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Hair/Fur Grooming
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Level Design
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Turntables
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Particle Effects
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Training
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Retopology
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Shading
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Lighting
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Digital Painting
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Post Production
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Texture Baking
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PBR Texturing
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UV Mapping
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Hard Surface Modeling
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Organic Modeling
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Sculpting
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Skinning
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Facial Rigging









Unity
Zbrush
Maya
Photoshop
Unreal Engine
Blender
Marmoset Toolbag
Arnold
Substance 3D Designer
Substance 3D Painter