Andy Green
Andy Green BSc (Hons) Traditional artist and photographer now employing digital, 3D and animated artforms. Primarily using Blender and Nvidia’s Omniverse to produce 3D assets and animations as both a freelance artist and as co-founder of Digital Bot Lab, a tech startup company focussing on building digital twins and training robots using AI. Primarily self-taught with additional training at Bath College and The Northeast Wales Institute, with art work exhibited at Celo Connect Barcelona, Art Basel Miami, L’église de la Madeleine and IHAM Gallery in Paris, as well as outdoor, large screen exhibitions in Milan. Andy has published a book on 3D techniques - 'Universal Scene Description in Action' aims to: 🟢Explore OpenUSD workflows in Blender & USD Composer with hands-on code examples 🟢Make Python coding accessible to beginners 🟢Unpack why OpenUSD is so powerful and versatile 🟢Provide 3D assets and easy-to-follow code examples to learn by doing
Andy Green
Andy Green BSc (Hons) Traditional artist and photographer now employing digital, 3D and animated artforms. Primarily using Blender and Nvidia’s Omniverse to produce 3D assets and animations as both a freelance artist and as co-founder of Digital Bot Lab, a tech startup company focussing on building digital twins and training robots using AI. Primarily self-taught with additional training at Bath College and The Northeast Wales Institute, with art work exhibited at Celo Connect Barcelona, Art Basel Miami, L’église de la Madeleine and IHAM Gallery in Paris, as well as outdoor, large screen exhibitions in Milan. Andy has published a book on 3D techniques - 'Universal Scene Description in Action' aims to: 🟢Explore OpenUSD workflows in Blender & USD Composer with hands-on code examples 🟢Make Python coding accessible to beginners 🟢Unpack why OpenUSD is so powerful and versatile 🟢Provide 3D assets and easy-to-follow code examples to learn by doing
Software




Unity
Gimp
Blender
Python